Philippine Game Festival 2014 Takes Manila by Storm
What would make young people form long lines in front of a conference hall so early on a Friday morning? That would be events like the 2014 Philippine Game Festival. Now in its fifth year, the flagship event of the Game Developers Association of the Philippines (GDAP) was held at the SMX Convention Center on the 3rd and 4th of October, 2014, and was attended by almost 4,000 students and young professionals from all over the country.
Local game developers showcased their games, some even sporting mascots at their booths. White Widget’s Yeti mascot from their game, Face Mountain, roamed the Expo area. Quickfire Games held play sessions of their game, Wild Season, at their booth. And Dreamlords Digital showcased Greywalkers, a game the put up for funding on crowd-sourcing site Kickstarter (and they reached their target, by the way). An interesting thing to note is three if the local game companies showcased games on the recently-Facebook-bought virtual reality system, the Oculus Rift. Even Senator Bam Aquino had to try his hand at one of these.
While the Keynotes and Expo were happening in the main hall, workshops were also happening in two other rooms. Mystery Manila spoke about designing real-life games. Microsoft and Eqela spoke about cross-platform game development. And music professional, Magoo Del Mundo, spoke about designing music for games.
When asked about the festival, GDAP President Alvin Juban tells us that the annual game event is only going to get bigger and better in the coming years, especially with the effect of the organization’s 5-year roadmap to put the Philippine Game Industry on the map.