Chad got his start in the industry as a solved setup artist at House of Moves. He then moved on to rigging. At one point, a large project entered the studio and, out of need, he had to learn programming in python to ensure that the project could be completed. Since then, he has embraced python and pipeline. He moved on to Create Cartel and to Technicolor where he helped improve pipelines for processing digital footage shot on set. He has now come back to House of Moves where he continues to write tools and design pipelines to make the lives of the artists easier.


FIRESIDE CHAT: Pipeline and Infrastructure: The Backbone of Production

This fireside chat will talk about the importance of planning when developing workflows and tools in gaming and animation.

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