PROFILE

CHRISTOPHER NAATSUME, Co-Founder of BOOMZAP. Christopher Natsuume has been making games since 1994, actively working as a designer, producer, and director, with credits on almost 50 games on PC, console, and mobile, including producing the original Far Cry. He holds a BA from the University of Texas at Austin and an MBA at the University of Washington, Seattle. He is currently the Creative Director and Co-Founder of Boomzap Entertainment, one of the pioneers of the virtual studio environment. Since 2005, Boomzap has developed over 40 game titles, winning multiple awards and selling tens of millions of units worldwide, making it one of the top casual game studios in the industry today. He has been speaking at game conferences around the world, giving lectures about indie game development and publishing.

SESSION SUMMARY

Your Design is Bad. And You Should Feel Bad.

This lecture will begin the process of beating the terrible habits most young designers have picked up out of them, and replacing them with the proper tools for crafting holistically coherent, systematic designs. Chris will walk through actual examples from his 25+ years of game design experience to discuss game design issues that we have encountered, and where we have solved them correctly and incorrectly, and why. We will go into depth about what designer actually does on a successful game development team, and more importantly, what they shouldn’t do.

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