ESGS is a concept and event wholly owned by Gariath Concepts. This event has grown to a 3 day spectacle at it’s anchor venue the SMX Mall of Asia every end of October.

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GDAP is the official Trade Association for the Video Game Industry in the Philippines and was founded in 2007. It is now an Event Partner for ESGS.

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The flagship activity of GDAP which is now merged into ESGS.

Go back to GameFest Home is creating a decentralized platform with a suite of tools for game developers, item creators and players, built around the blockchain’s item-first economy. Through the Alto platform, interoperable cryptoitems (blockchain-based game items) will be minted, used, and sold across multiple games and users.We are setting out to enable a self-sustaining ecosystem built around the blockchain’s item-first economy that is fair and mutually beneficial for everyone.

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IMGA and IMGA SEA IMGA, launched in 2004, started a special competition for Southeast Aasia in 2016. The first event was held in Kuala Lumpur, in partnership with LevelUp, the second in Singapore, in partnership with Sea Summit and GameStart.

The 3rd IMGA is held in Manila in collaboration with GameFest and ESGS.

The IMGA is mobile gaming industry’s leading showcase for groundbreaking innovations, displaying exceptional quality and new trends in mobile entertainment, whether the games are made for the iPhone, or Android Phones or other platforms. In collaboration with our partners, we organize conferences and summits in Europe, China, Southeast Asia and the Middle East, offering unique networking and learning experiences to professionals in the mobile games industry.

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Animation Vertigo

Animation Vertigo provides unparalleled motion capture animation to leaders in film, television and video games. Since its founding over 10 years ago, they have set the standard in motion capture external development through its production center in the Philippines, Animation Vertigo Asia. Some of Animation Vertigo’s projects include leading video games such as Call of Duty®: Black Ops 1,2 and 3 and Call of Duty®: Infinite Warfare by Activision®, Mortal Kombat X from Netherrealm, critically acclaimed Hitman by IO Interactive as well as Beyond: Two Souls™, and most recently, Detroit: Become Human both from Quantic Dream™ In addition to raising the motion capture and animation industry bar, Animation Vertigo is also passionate about 3D animation training and education, especially in the Philippines, with its burgeoning 3D animation industry which is why they committed to supporting the GameFest conference since 2017.

Visit the Animation Vertigo website

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